

#Thief simulator igg games update#
The thief does not need to steal anything and in fact, this will not update the websites. To unlock the hints and missions, go to one lot in each neighborhood and mark a tenant's routine. Right away, players will notice that all hints and side missions are available for Greenview St., but will need to be unlocked for Richie R. See each individual house page for their different routines. The thief will be challenged to make most of his robberies while the tenants are still home.

All tenants have different patterns of behavior in NG+ mode, and several that used to stay out for long periods of time now only make brief trips. It is a good idea to buy several micro cameras early on to help the thief quickly learn all of the new tenant routines. This means the thief will need to be better equipped early on to gain access to all of the homes in each neighborhood. For example: The balcony door of 104 requires a Mini Electric Lock Pick instead of a Lockpick to unlock. Locks in most houses have been updated to the next level of difficulty. Note: The Crowbar and Flashlight from the original tutorial missions are still laying on the ground in the yards behind 110 and 111, and can be picked up as a free alternative to purchasing them online. The van will also have to be purchased, but it is already available for sale at the Pawn Shop. He has a stipend of $100 he can use to buy starting tools-All tools need to be purchased even though their associated skills are already learned. When the game is started, the thief begins in the garage at level 50 with all of his skills unlocked.
